When we held our first event in 2011, we were working from a hunch that a competition would motivate our students and teachers, which has turned out to be true. We’ve learned, however, that the real magic of our events lies in bringing together our students, teachers, volunteers and corporate partners to celebrate what has been achieved, share ideas and encourage our young people to do more – and the connections that grow from there. Continue reading
The Entry Form for the 2017 Apps for Good Awards is now available. In this blog, Apps for Good Fellows Sophie and Marcos explain students can look forward to with the course, Awards entry and beyond.
We’re delighted to announce that students can now submit their app ideas to the 2017 Apps for Good Awards. Here is a quick introduction to this year’s Awards Entry Form:
On Monday 20th of June Apps for Good held our annual Awards ceremony at the Barbican Centre in London in order to recognise the work of some of the most innovative and inspiring student teams we have seen since the organisation was founded.
The event was a resounding success. Our students, educators, experts corporate partners and staff all came together for a celebration of digital talent and one of the reasons the day went so well was because of the tireless volunteer support that we received from another key community – our all important Fellows.
Six teams of young students from across the country have been recognised for their digital skills, as Apps for Good announces the winners of their annual awards. Following a tough competition entered by hundreds of student teams, the six winning teams of students are going to be working alongside professional app developers and sponsors to get their app ready for market in February 2017.
Now in its fifth year, the Awards recognise and celebrate young tech entrepreneurs who are creating apps to change the world for good. Any students who study the free Apps for Good course – currently being delivered in over 800 schools nationwide – are able to enter.
The winners all between 9 and 18 years old, were selected from 15 finalists from across the UK, to have their apps created and made available on Google Play. The announcement comes following the Apps for Good Awards on the 20th of June at the Barbican. Five of the winning teams had to present their app to a team of industry leaders, made up of Chris Linnett, Director of Design at Spotify; Tunji Akintokun, Director of Global Virtual Sales, Cisco and Gayle Noah Media Director, L’Oréal UK & Ireland at the Apps for Good Awards ceremony. The remaining winning team was chosen by an online vote in the People’s Choice Award.
|Winners for the Apps for Good Awards 2016|
|Information||Thomson Reuters||Fear Nothing|
|Sustainable Communities||Queen Elizabeth Olympic Park||Donate IT|
|People’s Choice Award||EE||Changes|
Debbie Forster, co-CEO of Apps for Good explains, “This entrants for this year’s competition were amongst the best we have ever had in the Apps for Good Awards history. We’re incredibly excited to have such talented, and creative students taking part, and believe Britain’s future as a tech hub are bright.”
“Our mission at Apps for Good is to equip these young people with the skills to allow them to move from being technology consumers to technology creators. Our five winners wowed the judges, and amongst the brightest young minds, and we look forward to their launch in February next year.”
For a full list of winners head to http://www.digitalnewsroom.co.uk/afg/
To arrange interviews, speak to spokespeople or with any questions, please contact:
Elly Barham Marsh, Niamh Kelly
0203 1279 270
A team of 9-10 year olds from Westfields Junior School, Hampshire have been announced as winners in this year’s Apps for Good Awards. Their app Fear Nothing helps children deal with their phobias, it won in the Information category powered by Thomson Reuters, helps children deal with their phobias.
A team of two 18 year olds from Connell Sixth Form College has been announced as the winner of the Sustainable Communities category sponsored by Queen Elizabeth Olympic Park at this year’s national Apps for Good Awards. Their app Donate iT aims to help users donate furniture, equipment and other items to the charities that need them.
A team of 13-14 year olds from Stratford Girls’ Grammar School, Warwickshire has been announced as the winner of the Connected Communities sponsored by Salesforce.org at this year’s national Apps for Good Awards. Their app Lilies helps support 10-16 year olds who have lost a loved one.
A team of 9-10 year olds from Westfields Junior School, Hampshire have been announced as winners in this year’s Apps for Good Awards. Their app Allergy Basket tells users if the ingredients they are allergic to are in a food, was shortlisted in the Productivity category powered by SAP.
A team of 12-14 year olds from Denbigh High School, Luton has been announced as the winner of the Accessibility category sponsored by Samsung at this year’s national Apps for Good Awards. Their app DiPloy aims to help disabled people looking for employment by simplifying the process, collating suitable job opportunities in one place.
A team of 10 & 11 year olds from Coleridge Primary School, London has been announced as winners in the People’s Choice powered by EE for their app idea Changes The team has spent months working on the app, which helps children who are too nervous to ask adults about puberty by providing them with useful information.
As well as the finalists for the six main Apps for Good Awards categories, a series of additional awards were announced on the night to celebrate other schools and individuals involved in the Apps for Good curriculum programme.
Judging Partner: Capgemini
Venue Partner: Barbican
Fellowship Prizes powered by 123 Reg
Sophie Willis from Bolton St. Catherine’s Academy
Katie Louise Griffiths from Stratford Girls Grammar School
Ellora James from Wick High School
Jashvanth Srikantharajah from Sutton Grammar School
Ben Jilks from The Boswells School
Rebecca Jilks from The Boswells School
Employability Skills Prizes
Tech Prize:Petsit, created by: Stella Boutcher (13), Caitlin Briggs (13) and Karin Lelengboto (14) from St. Marylebone CE School, an app that helps connect pet owners and pet sitters in an area.
Research Prize: Briefcase, created by Francesca Clutton(14), Jesse Lee (14), Lilian Waters (13), Katie Wellstead (14), Jessica Zheng (14) and Molly Quelch (14) from Stratford Girls’ Grammar School helps young adults trying to find work in their area
Marketing Prize: Trim, created by Ben Croucher (14), Shalan Mendes (14), Tim Murphy (14), Armand Coretchi (14) and Tej Shah, (14) from Sutton Grammar School for Boys helps to reduce waiting time in restaurants.
Impact Prizes powered by SapientNitro
Educator of the Year: Jon Kemp, teacher at Bolton St. Catherine’s Academy. Kemp is active with both encouraging students to join Apps for Good and mentoring the Fellows after they have completed the programme.
Expert of the Year: Sandra Gonzalez, Principal UX Designer at Just Eat. Gonzalez is the founder of UX for Change and has founded a scholarship programme to give Apps for Good Partners professional UX training.
School of the Year: The Boswells School, Essex. The Boswells School has implemented the Apps for Good programme since 2014 and has already become an advocate for the course. After having a student team, My World of Atoms, win a prize in the 2015 Awards, the school has utilized its fellows and teachers to raise awareness of the programme in the Essex community.
Information sponsor: Thomson Reuters
Sustainable Communities sponsor: Queen Elizabeth Olympic Park
Connected Communities sponsor: Salesforce.org
Productivity sponsor: SAP
Accessibility sponsor: Samsung
People’s Choice Award sponsor: EE
About Apps for Good
Apps for Good is an education technology movement that is transforming the way technology is taught in schools, turning young tech consumers into tech creators. Apps for Good aims to unlock the confidence and talent of the next generation of problem solvers and digital makers: young people who are ready to tackle the 21st century workplace and are inspired to create real technology products that can change their world for good.
Working alongside educators Apps for Good has developed a free flexible course framework that infuses digital learning with teamwork, creativity and entrepreneurship. Students find a problem they want to solve and apply new skills to making a real life app, exploring the full product development cycle from concept to coding to launch in a way that brings the classroom to life.
Apps for Good partners with educators in schools and learning centres to deliver its app development course to young people 8-18 years of age. Since launching in 2010/11 Apps for Good has been delivered in over 1,000 schools to more than 75,000 students. Apps for Good is a registered charity and is supported by partnerships with companies and foundations who share their vision of improving technology education. Corporate partners and sponsors include technology leaders Thomson Reuters, Salesforce.org, Nominet Trust and Samsung to name but a few.
Last Monday 15 amazing student teams from across the UK gathered in London to take part in our annual Apps for Good Awards. At the event each team pitched their problem-solving app to industry leaders in the hopes of launching their app on the market.
The teams began their day with a trip to some of the coolest offices in London’s Tech City including Spotify, EE, Salesforce and SapientNitro. The students got some last minute tips and advice on how to perfect their pitch to the Dragons and got to take a look round a real office. The teams from Westfields Junior School were even lucky enough to get some ice-cream to refuel for their judging session.
After that it was straight to the Barbican where teams pitched their app ideas, tackling problems such as struggling with loss, donating items to charity, conquering fears and more to our Dragons and the public. As always our students impressed everyone with not only their app ideas but their confidence and passion. Denise Dunne from EE, sponsor of the People’s Choice Award, joined us as a Dragon and commented, “It was incredibly inspiring to see the effort and energy that all the students brought to their projects. EE are delighted to support Apps for Good and following the high standard of work that we witnessed this year, can’t wait to get going on working with next year’s students.”
The day came to a close with the Apps for Good Awards Ceremony where we our six winning teams were revealed, and the winners of our Employability Skills, Impact and Fellowship Prizes. You can check out all the winners on our website and you can see more pictures from the event here.
Inspired by the Apps for Good Awards? Want to teach Apps for Good in your school? Join now to teach our free course in your school.
It’s just one week until the Apps for Good Awards 2016 and we’re really excited to launch our People’s Choice Vote. Over the next week you can vote on our website for your favourite app idea from our 15 finalists.
The winner of the People’s Choice Award will receive the same prize as the 5 winning teams selected by our panel of Dragons. Following the Awards they will work with a professional development agency to bring their app to life and launch it on the market.
This year we have so many amazing problem solving apps tackling a wide range of issues such as healthy eating, helping young people deal with loss, and helping people with disabilities find work. Your vote could help a student team win the People’s Choice Award, so head over to our website now, check out our finalists, pick your favourite and cast your vote!